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Uncategorised Virtaul Principles

Adding Textures in Blender

I have been learning to add materials in Blender.  I enjoy the Halloween theme as I can make the scene quite dark. I like the idea of adding lights to a dark environment. I created this short animated scene.   I began practising adding texture to objects in blender. I applied a brick texture to the ground which went very well. I also added some Leaf’s to the ground to make it look more realistic. I directed the light too hit the ground to give it a wet look effect and also made the light shade green to give it some colour.

This is the texture I have applied to the ground

TexturesCom_BrickFacade0053

I applied this texture by using an image texture shader. I’ve connected the colour to the base colour using a principled BSDF Surface.

Final outcome

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