I attended a cool lecture by Junior Odunowo on Houdini software. We explored Pyro effects, Axium, PEG tutorials, and more. The session introduced me to resources like SideFX Learn, Discord communities like Houdini Hangout and tutorial creators like Steven Nipping, Entagma, and Tyler Bay.
The talk sparked my interest in learning more about Houdini, especially its use in creating shockwaves and integrating with Unreal Engine. It was a practical and intriguing session. The session emphasized practical applications through demonstrations, making it a valuable learning experience for someone looking to delve into the world of procedural content creation and visual effects.

