Class collaboration rigging an arm.

Quick rigging


Rigging and defining
Setting mocap Ik motion data as control rig
I become by manually rigging my character but in the end I ended up using quick rig as I felt it worked better with my character. I then began defining both the character rig and the reference rig and then set the reference rig as the control rig.
Rokoko to Blender plug in

Integrate Rokoko mocap tools in real-time to Blender, Unreal, Unity and more
Install plugin in preferences in Blender and save addon
Download Rokoko Studio

I used video footage for motion capture.

Set up Mocap motion IK data as source
and Character rig as reference

Retarget Animation
playback