Final Animation
https://www.dropbox.com/s/oi88316ylinzvj9/Virtual%20spaces%20Day%20Dreaming%2021.mp4?dl=0


Tests
Class collaboration rigging an arm.
Quick rigging
Rigging and defining
Setting mocap Ik motion data as control rig
I become by manually rigging my character but in the end I ended up using quick rig as I felt it worked better with my character. I then began defining both the character rig and the reference rig and then set the reference rig as the control rig.
Rokoko to Blender plug in
Integrate Rokoko mocap tools in real-time to Blender, Unreal, Unity and more
Install plugin in preferences in Blender and save addon
Download Rokoko Studio
I used video footage for motion capture.
Set up Mocap motion IK data as source
and Character rig as reference
Retarget Animation
playback
Needs updating
Gamification
Gamification means to use elements of games in non-game situations to make them more engaging for users. Businesses often apply gamification for employee training, recruitment, evaluation, and organisation productivity. Gamification is also used for physical activity, voter engagement, and customer loyalty programs. The goal of gamification is to motivate users to interact with content, even if it is typically considered boring or uninteresting, such as safety or compliance training.
Today we had to find a example of gamification I believe that example was meant to implement XR and gamification That worked successfully there was meant to be an aspect of environmental activism and the experience I believe was meant to be accessed worldwide and decide whether the Technology distracted the audience from the purpose. the questions I was un able to complete.
WORLD WITHOUT OIL
The First Alternate Reality Game tackling and combating : a Global Oil Shock
Youtube link
https://youtu.be/M-hzUGFD-Gc
All Web users invited to witness the oil shock, document their experiences, apply collective imagination to solve a real world problem
The ‘alternate reality’ of WORLD WITHOUT OIL is not fantasy, it’s a very real possibility,” says Writerguy Creative Director Ken Eklund. “And the game challenge is one of imagination. No one person or small group can hope to figure out the complex rippling effects of an oil shock, but the collective imagination can. And understanding it is a serious, positive step toward preventing it.”
People of any age or Web ability can participate in the game. Player communities are already forming to prepare for game launch, and pre-game play has started. To assist middle and high school teachers who want to incorporate the game into class activities, the designers have established a web page: www.worldwithoutoil.org/teach.
1 The game won the award for Activism at the South by Southwest Interactive conference in March 2008.
2 In 2022, World Without Oil was awarded a Peabody Award in a new category for Digital and Interactive Storytelling
3 I think people can think of many both difficult and different way life could be without oil. Sharing these ideas as well as real difficulties already impacting society has been successful
Futurology
Today we learned about the different ideas of futurology In this lesson we looked Fictions that had arisen before VR advanced. There were many future predictions of what VR would become. From office of books films and media. Snow Crash a book by Neil Stephenson 1992 predicted the rise of virtual communities and the importance of online identities.
We discussed education and what is said about The future of VR transforming education and whether this will cause classroom learning to become extinct. I think this is quite interesting I would predict that classroom learning will eventually become extinct as technology advances I think people will adapt to learning via AI systems and VR experiences. This will be effective as they are all many new Advancements that can help students gain better understandings to complex information. I think that students won‘t miss the old ways of learning as, they will be submersed in the new ways. I think they won‘t mind the fact that they don’t have a human teacher, as they will be more concentration on what they’re learning, especially if the method is immersive and interactive.
We learn about Moore’s laws which has been predicting exponential growth of computer power for 50 years. We explore the idea, whether tech prediction is likely to happen or not, if AI is going to become a danger or an advantage to society and if TV/ film/series predictions and perceptions are a likely source for future predictions. Today‘s class was very informative and explored some of the topics I have looking at in relation to my essay. I‘m questioning whether virtual reality is replacing or enhancing our reality and predictions can be a great warning of the dangers that may evolve in the future Prompting us to take heed to proven tech predictions and be aware what’s going on in the world.
Immersive Journalism
Today we learn about the immersive journalism which is a new way of reporting. We look at documentary type journalism Which I would say is a better view of what is being reported as It can be a 360 video and viewers are able to pan around and see the environment. I think it will help as when it comes to pain and suffering people will be more aware of the reality of the situation. I watched the poor woman suffering Via 360 video. Panning around the environment still seems more In depth then watching a normal video report.
I experienced a VR environment where a poor woman and her child were in hospital receiving treatment for starvation. She had flies constantly on her face and had no energy to shoo them away. I think this was more engaging and increased empathy.
They still are many disadvantages too immersive journalism the costs, emotional affects, Motion sickness, licences to create And many more.
There are also many great advantages of a massive journalism, Motivation change and realisation oh benefits of this form of journalism.
A 360 video we watched Frontline which was about the reality of prison life. It Was quite interesting, I think this good be good as it could help to make people aware of the realities of prison life.